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CoplayDev/unity-mcp

C# 首次收录 2025-03-18 更新于 2026-07-16 查看源 ↗

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12.5k Star

Unity MCP acts as a bridge between AI assistants and your Unity Editor. Give your LLM tools to manage assets, control scenes, edit scripts, and automate tasks within Unity.

项目介绍

Create your Unity apps with LLMs. MCP for Unity bridges AI assistants — Claude, Codex, VS Code, local LLMs, and more — with your Unity Editor via Model Context Protocol. Give your LLM the tools to manage assets, control scenes, edit scripts, run tests, and automate your game dev workflows.

Control the Unity Editor in natural language from any MCP client — create scenes & GameObjects, edit C# scripts, manage assets, run tests, profile, and build. 47 focused MCP tool entrypoints, any client, free & MIT.

Requirements: Unity 2021.3 LTS → 6.x · Python 3.10+ (via uv). Works with any MCP client — Claude Desktop & Code, Cursor, VS Code, Windsurf, Cline, Gemini CLI, and more.

 (pin #v10.0.0…

摘自 github.com/CoplayDev/unity-mcp

最新指标

Star 12.5k 2026-07-16
Fork 1.3k 2026-07-16
提交 1.7k 2026-07-16
发布 65 2026-07-16
Watcher 78 2026-07-16
开放 issue 43 2026-07-16
开放 PR 31 2026-07-16